Retirado de:
http://www.enworld.org/forum/news/321116-news-d-d-next-pax-east.html#post5874920 The DM will have the tools to run the campaign they want, could be low magic, no magic, whatever...the DM can decide.
DMs will be creating campaigns like a player creates a character.
Much more conservative in introducing new chars and classes. They will be fully fleshed out and supported.
Re: How close to done are they? "Nowhere near done! Maybe 10%" The play testing keeps evolving what they're doing.
No plan for skill challenges in baseline rules. Perhaps as a module Vision is a core set, a "kernel" to use at every table.
They play tested it last night. NDAs and such. People said they were VERY happy with the changes.
Estou curioso para saber essa parte de criar campanhas como se cria personagens. Sei que é quanto aos módulos que se vai usar, mas deve ser interessante a implementação se o mestre for "uppando", digo, inserindo novos módulos no decorrer da campanha.
O lance do Turn Undead é que agora é uma habilidade de nível mais alto e por isso não apareceu no playtest do PAX.