Gael Gaeth Amhuim ECL 20
Male venerable human Druid 20
N Medium humanoid
Init +4; Senses Listen +28, Spot +23
Languages Common, Druidic, Sylvan
AC 23, touch 23, flat-footed 23
hp 153 (20 HD)
Fort +15, Ref +7, Will +25
Immune Poison
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Speed 30 ft. (6 sq.)
Melee + 16 Eoghan (ironwood quarterstaff) (1d6/1d6 x2)
Base Atk +15; Grp +15
Atk Options Spells
Special Actions Wild Shape (restore 20 hp),
Minor Shapeshift (swift action, one effect active, 5 or 9 rounds). Pick up benefit
• +2 to dmg; +2 competence on Balance, Climb, Jump or Swim; Primary claw atk (1d6); +5 foot enhancement to one movement mode, 20 temporary hp.
Druid spells prepared (CL 20/24, 1d20+20 to overcome SR, DC = 23 plus spell level)
9th (6+1) - Nature's Avatar, Tsunami, Summon Elemental Monolith, Undermaster, SNA IX
8th (6+1) - Word of Recall, SNA VIII
7th (6+1) - Master Earth, Word of Balance, True Seeing, SNA VII
6th (6+1) - Bite of Werebear, Superior Resistance, Energy Immunity, Antilife Shell, Spellstaff, Dispel Magic, Greater, Barkskin (q),
5th (8+1) - Owl's Insight, Baleful Polymorph, Animal Growth, Vigor, greater, Entangle (q)
4th (8+1) - Enhance Wild Shape, Last Breath, Giant Vermin
3rd (8+1) - Alter Fortune, Greater Magic Fang, Spikes
2nd (8+1) - Bliding Spittle, Gust of Wind, Barkskin, Snake's Swiftness (mass), Kelstrand, , Cat's Grace, Bear's Endurance, Bull's Strengh.
1st (9+1) - Entangle, Obscuring Mist, Endure Elements, Omen of Peril, Beastland Ferocity.
0 (6) - Detect Magic, Light, Know Direction.
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Abilities (32 pts buy) Str 10 Dex 11 Con 16 Int 15 Wis 36 Cha 11
SQ Animal Companion (Ex), Nature Sense (Ex), Wild Empathy (Ex),
Woodland Stride (Ex), Trackless Step (Ex), Resist Nature's Lure (Ex),
Venom Immunity (Ex), A Thousand Faces (Su), Timeless Body (Ex).
Feats Quicken Spell, Improved Initiative (b), Ashbound, Natural Spell, Minor Shapeshift, Dragon Wild Shape, Lion's Pounce, Frozen Wild Shape.
Skills (161 pts) Concentration +26, Diplomacy +16, Handle Animal +23, Heal +23, Knowledge (Nature)+29, Listen +28, Ride +9, Spellcraft +25/+27, Spot +23, Survival +22, UMD +12/+14.
Possessions (760,000 gp, rest 399,885 gp)
Monk’s Belt (13,000 gp): +Wis mod. to AC.
Mantle of the Beast (18,000 gp): WS as swift action. +1 enhancement to atk/dmg.
Ring of the Beast (8,000 gp): SNA one level higher. WS active.
Metamagic Rod (Extend, Normal) (11,000 gp): Extend (3/day) spell of 6th level or lower.
Periapt of Wisdom +6 (36,000 gp): +6 enhancement to Wisdom.
Tome of Understanding +5 (137,500 gp): +5 to Wisdom.
Pearl of Speech (600 gp): Allow speak while WS.
Strand of Prayer Beads (Normal, 45,800 gp): Karma, +4 to CL. Effect lasts 10 minutes.
Wand of Cure of Critical Wounds (21,000 gp): Cure 4d8+7. 50 charges.
Wand of Mage Armor (CL 20, 15,000 gp): +4 armor bonus.UMD DC 20.
Efficient Quiver (1,800 gp): Draw items (arrow/bow/javelin-like) with free action.
Wilding Clasp (3x 4,000 gp): Magical items active while WS.
Darkwood Quarterstaff (415 gp).
Ring of freedom of movement (40,000 gp): Continuous effect of FoM spell.
PS: Sim, eu dou nome para armas de personagens.
